Source code for bokeh.models.callbacks
''' Client-side interactivity.
'''
from __future__ import absolute_import
from types import FunctionType
from ..core.has_props import abstract
from ..core.properties import Dict, Instance, String
from ..model import Model
from ..util.dependencies import import_required
from ..util.compiler import nodejs_compile, CompilationError
[docs]@abstract
class Callback(Model):
''' Base class for interactive callback.
'''
[docs]class OpenURL(Callback):
''' Open a URL in a new tab or window (browser dependent).
'''
url = String("http://", help="""
The URL to direct the web browser to. This can be a template string,
which will be formatted with data from the data source.
""")
[docs]class CustomJS(Callback):
''' Execute a JavaScript function.
.. warning::
The explicit purpose of this Bokeh Model is to embed *raw JavaScript
code* for a browser to execute. If any part of the code is derived
from untrusted user inputs, then you must take appropriate care to
sanitize the user input prior to passing to Bokeh.
'''
[docs] @classmethod
def from_py_func(cls, func):
""" Create a CustomJS instance from a Python function. The
function is translated to JavaScript using PyScript.
"""
if not isinstance(func, FunctionType):
raise ValueError('CustomJS.from_py_func needs function object.')
pyscript = import_required('flexx.pyscript',
'To use Python functions for CustomJS, you need Flexx ' +
'("conda install -c conda-forge flexx" or "pip install flexx")')
# Collect default values
default_values = func.__defaults__ # Python 2.6+
default_names = func.__code__.co_varnames[:len(default_values)]
args = dict(zip(default_names, default_values))
args.pop('window', None) # Clear window, so we use the global window object
# Get JS code, we could rip out the function def, or just
# call the function. We do the latter.
code = pyscript.py2js(func, 'cb') + 'cb(%s);\n' % ', '.join(default_names)
return cls(code=code, args=args)
[docs] @classmethod
def from_coffeescript(cls, code, args={}):
''' Create a ``CustomJS`` instance from CoffeeScript code.
'''
compiled = nodejs_compile(code, lang="coffeescript", file="???")
if "error" in compiled:
raise CompilationError(compiled.error)
else:
return cls(code=compiled.code, args=args)
args = Dict(String, Instance(Model), help="""
A mapping of names to Bokeh plot objects. These objects are made
available to the callback code snippet as the values of named
parameters to the callback.
""")
code = String(default="", help="""
A snippet of JavaScript code to execute in the browser. The
code is made into the body of a function, and all of of the named objects in
``args`` are available as parameters that the code can use. Additionally,
a ``cb_obj`` parameter contains the object that triggered the callback
and an optional ``cb_data`` parameter that contains any tool-specific data
(i.e. mouse coordinates and hovered glyph indices for the HoverTool).
.. note:: Use ``CustomJS.from_coffeescript()`` for CoffeeScript source code.
""")