Source code for bokeh.models.glyph
#-----------------------------------------------------------------------------
# Copyright (c) 2012 - 2024, Anaconda, Inc., and Bokeh Contributors.
# All rights reserved.
#
# The full license is in the file LICENSE.txt, distributed with this software.
#-----------------------------------------------------------------------------
''' Display a variety of visual shapes whose attributes can be associated
with data columns from ``ColumnDataSources``.
All these glyphs share a minimal common interface through their base class
``Glyph``:
.. autoclass:: Glyph
:members:
'''
#-----------------------------------------------------------------------------
# Boilerplate
#-----------------------------------------------------------------------------
from __future__ import annotations
import logging # isort:skip
log = logging.getLogger(__name__)
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
# Bokeh imports
from ..core.has_props import abstract
from ..core.properties import Instance, List
from ..model import Model
from .graphics import Decoration
#-----------------------------------------------------------------------------
# Globals and constants
#-----------------------------------------------------------------------------
__all__ = (
'ConnectedXYGlyph',
'Glyph',
'XYGlyph',
)
#-----------------------------------------------------------------------------
# General API
#-----------------------------------------------------------------------------
[docs]
@abstract
class Glyph(Model):
''' Base class for all glyph models.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
decorations = List(Instance(Decoration), default=[], help="""
A collection of glyph decorations, e.g. arrow heads.
Use ``GlyphRenderer.add_decoration()`` for easy setup for all glyphs
of a glyph renderer. Use this property when finer control is needed.
.. note::
Decorations are only for aiding visual appearance of a glyph,
but they don't participate in hit testing, etc.
""")
@abstract
class XYGlyph(Glyph):
''' Base class of glyphs with `x` and `y` coordinate attributes.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
@abstract
class ConnectedXYGlyph(XYGlyph):
''' Base class of glyphs with `x` and `y` coordinate attributes and
a connected topology.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
@abstract
class LineGlyph(Glyph):
''' Glyphs with line properties
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
@abstract
class FillGlyph(Glyph):
''' Glyphs with fill properties
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
@abstract
class TextGlyph(Glyph):
''' Glyphs with text properties
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
@abstract
class HatchGlyph(Glyph):
''' Glyphs with Hatch properties
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
#-----------------------------------------------------------------------------
# Dev API
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Private API
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Code
#-----------------------------------------------------------------------------