Source code for bokeh.models.renderers.tile_renderer

#-----------------------------------------------------------------------------
# Copyright (c) 2012 - 2024, Anaconda, Inc., and Bokeh Contributors.
# All rights reserved.
#
# The full license is in the file LICENSE.txt, distributed with this software.
#-----------------------------------------------------------------------------
'''

'''
#-----------------------------------------------------------------------------
# Boilerplate
#-----------------------------------------------------------------------------
from __future__ import annotations

import logging # isort:skip
log = logging.getLogger(__name__)

#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
# Bokeh imports
from ...core.properties import (
    Bool,
    Float,
    Instance,
    InstanceDefault,
    Override,
)
from ..tiles import TileSource, WMTSTileSource
from .renderer import Renderer

#-----------------------------------------------------------------------------
# Globals and constants
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__all__ = (
    "TileRenderer",
)

#-----------------------------------------------------------------------------
# General API
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[docs] class TileRenderer(Renderer): ''' ''' # explicit __init__ to support Init signatures def __init__(self, *args, **kwargs) -> None: super().__init__(*args, **kwargs) tile_source = Instance(TileSource, default=InstanceDefault(WMTSTileSource), help=""" Local data source to use when rendering glyphs on the plot. """) alpha = Float(1.0, help=""" tile opacity 0.0 - 1.0 """) smoothing = Bool(default=True, help=""" Enable image smoothing for the rendered tiles. """) render_parents = Bool(default=True, help=""" Flag enable/disable drawing of parent tiles while waiting for new tiles to arrive. Default value is True. """) level = Override(default="image")
#----------------------------------------------------------------------------- # Dev API #----------------------------------------------------------------------------- #----------------------------------------------------------------------------- # Private API #----------------------------------------------------------------------------- #----------------------------------------------------------------------------- # Code #-----------------------------------------------------------------------------