Source code for bokeh.models.textures
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# Copyright (c) 2012 - 2024, Anaconda, Inc., and Bokeh Contributors.
# All rights reserved.
#
# The full license is in the file LICENSE.txt, distributed with this software.
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'''
'''
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# Boilerplate
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from __future__ import annotations
import logging # isort:skip
log = logging.getLogger(__name__)
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# Imports
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# Bokeh imports
from ..core.enums import TextureRepetition
from ..core.has_props import abstract
from ..core.properties import Enum, Required, String
from ..model import Model
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# Globals and constants
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__all__ = (
'CanvasTexture',
'ImageURLTexture',
'Texture',
)
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# General API
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[docs]
@abstract
class Texture(Model):
''' Base class for ``Texture`` models that represent fill patterns.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
repetition = Enum(TextureRepetition, default="repeat", help="""
""")
[docs]
class CanvasTexture(Texture):
'''
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
code = Required(String, help="""
A snippet of JavaScript code to execute in the browser.
""")
[docs]
class ImageURLTexture(Texture):
'''
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
url = Required(String, help="""
A URL to a drawable resource like image, video, etc.
""")
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# Dev API
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# Private API
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# Code
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