#-----------------------------------------------------------------------------
# Copyright (c) Anaconda, Inc., and Bokeh Contributors.
# All rights reserved.
#
# The full license is in the file LICENSE.txt, distributed with this software.
#-----------------------------------------------------------------------------
''' Various kinds of button widgets.
'''
#-----------------------------------------------------------------------------
# Boilerplate
#-----------------------------------------------------------------------------
from __future__ import annotations
import logging # isort:skip
log = logging.getLogger(__name__)
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# Imports
#-----------------------------------------------------------------------------
# Standard library imports
from typing import TYPE_CHECKING, Callable
# Bokeh imports
from ...core.enums import ButtonType
from ...core.has_props import HasProps, abstract
from ...core.properties import (
Bool,
Either,
Enum,
Instance,
List,
Nullable,
Override,
Required,
String,
Tuple,
)
from ...events import ButtonClick, MenuItemClick
from ..callbacks import Callback
from ..dom import DOMNode
from ..ui.icons import BuiltinIcon, Icon
from ..ui.tooltips import Tooltip
from .widget import Widget
if TYPE_CHECKING:
from ...util.callback_manager import EventCallback
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# Globals and constants
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__all__ = (
'AbstractButton',
'Button',
'ButtonLike',
'Dropdown',
'HelpButton',
'Toggle',
)
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# Dev API
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#-----------------------------------------------------------------------------
# General API
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[docs]
class Toggle(AbstractButton):
''' A two-state toggle button.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
label = Override(default="Toggle")
active = Bool(False, help="""
The state of the toggle button.
""")
[docs]
def on_click(self, handler: Callable[[bool], None]) -> None:
""" Set up a handler for button state changes (clicks).
Args:
handler (func) : handler function to call when button is toggled.
Returns:
None
"""
self.on_change('active', lambda attr, old, new: handler(new))
[docs]
def js_on_click(self, handler: Callback) -> None:
""" Set up a JavaScript handler for button state changes (clicks). """
self.js_on_change('active', handler)
[docs]
class Dropdown(AbstractButton):
''' A dropdown button.
'''
# explicit __init__ to support Init signatures
def __init__(self, *args, **kwargs) -> None:
super().__init__(*args, **kwargs)
label = Override(default="Dropdown")
split = Bool(default=False, help="""
""")
menu = List(Nullable(Either(String, Tuple(String, Either(String, Instance(Callback))))), help="""
Button's dropdown menu consisting of entries containing item's text and
value name. Use ``None`` as a menu separator.
""")
[docs]
def on_click(self, handler: EventCallback) -> None:
''' Set up a handler for button or menu item clicks.
Args:
handler (func) : handler function to call when button is activated.
Returns:
None
'''
self.on_event(ButtonClick, handler)
self.on_event(MenuItemClick, handler)
[docs]
def js_on_click(self, handler: Callback) -> None:
''' Set up a JavaScript handler for button or menu item clicks. '''
self.js_on_event(ButtonClick, handler)
self.js_on_event(MenuItemClick, handler)
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# Private API
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#-----------------------------------------------------------------------------
# Code
#-----------------------------------------------------------------------------