bokeh.util#
Provide a collection of general utilities useful for implementing Bokeh functionality.
bokeh.util.browser
#
Utility functions for helping with operations involving browsers.
- get_browser_controller(browser: str | None = None) BrowserLike [source]#
Return a browser controller.
- Parameters:
browser (str or None) –
browser name, or
None
(default:None
) If passed the string'none'
, a dummy web browser controller is returned.Otherwise, use the value to select an appropriate controller using the webbrowser standard library module. If the value is
None
, a system default is used.- Returns:
a web browser controller
- Return type:
controller
- view(location: str, browser: str | None = None, new: BrowserTarget = 'same', autoraise: bool = True) None [source]#
Open a browser to view the specified location.
- Parameters:
location (str) – Location to open If location does not begin with “http:” it is assumed to be a file path on the local filesystem.
browser (str or None) – what browser to use (default: None) If
None
, use the system default browser.new (str) –
How to open the location. Valid values are:
'same'
- open in the current tab'tab'
- open a new tab in the current window'window'
- open in a new windowautoraise (bool) – Whether to automatically raise the location in a new browser window (default: True)
- Returns:
None
bokeh.util.callback_manager
#
Provides PropertyCallbackManager
and EventCallbackManager
mixin classes for adding on_change
and on_event
callback
interfaces to classes.
- class EventCallbackManager(*args: Any, **kw: Any)[source]#
A mixin class to provide an interface for registering and triggering event callbacks on the Python side.
- class PropertyCallbackManager(*args: Any, **kw: Any)[source]#
A mixin class to provide an interface for registering and triggering callbacks.
- on_change(attr: str, *callbacks: Callable[[str, Any, Any], None]) None [source]#
Add a callback on this object to trigger when
attr
changes.- Parameters:
attr (str) – an attribute name on this object
callback (callable) – a callback function to register
- Returns:
None
bokeh.util.compiler
#
Provide functions and classes to help with various JS and CSS compilation.
- exception CompilationError(error: dict[str, str] | str)[source]#
A
RuntimeError
subclass for reporting JS compilation errors.
- class FromFile(path: str)[source]#
A custom model implementation read from a separate source file.
- Parameters:
path (str) – The path to the file containing the extension source code
- class Inline(code: str, file: str | None = None)[source]#
Base class for representing Bokeh custom model implementations that may be given as inline code in some language.
- class JavaScript(code: str, file: str | None = None)[source]#
An implementation for a Bokeh custom model in JavaScript
Example
class MyExt(Model): __implementation__ = JavaScript(""" <JavaScript code> """)
- class Less(code: str, file: str | None = None)[source]#
An implementation of a Less CSS style sheet.
- class TypeScript(code: str, file: str | None = None)[source]#
An implementation for a Bokeh custom model in TypeScript
Example
class MyExt(Model): __implementation__ = TypeScript(""" <TypeScript code> """)
- bundle_models(models: Sequence[type[HasProps]] | None) str | None [source]#
Create a bundle of selected models.
- calc_cache_key(custom_models: dict[str, CustomModel]) str [source]#
Generate a key to cache a custom extension implementation with.
There is no metadata other than the Model classes, so this is the only base to generate a cache key.
We build the model keys from the list of
model.full_name
. This is not ideal but possibly a better solution can be found found later.
- get_cache_hook() Callable[[CustomModel, Implementation], AttrDict | None] [source]#
Returns the current cache hook used to look up the compiled code given the CustomModel and Implementation
- set_cache_hook(hook: Callable[[CustomModel, Implementation], AttrDict | None]) None [source]#
Sets a compiled model cache hook used to look up the compiled code given the CustomModel and Implementation
bokeh.util.dependencies
#
Utilities for checking dependencies
- import_optional(mod_name: str) ModuleType | None [source]#
Attempt to import an optional dependency.
Silently returns None if the requested module is not available.
- Parameters:
mod_name (str) – name of the optional module to try to import
- Returns:
imported module or None, if import fails
bokeh.util.deprecation
#
bokeh.util.functions
#
Utilities for function introspection.
bokeh.util.hex
#
Functions useful for dealing with hexagonal tilings.
For more information on the concepts employed here, see this informative page
- axial_to_cartesian(q: Any, r: Any, size: float, orientation: str, aspect_scale: float = 1) tuple[Any, Any] [source]#
Map axial (q,r) coordinates to cartesian (x,y) coordinates of tiles centers.
This function can be useful for positioning other Bokeh glyphs with cartesian coordinates in relation to a hex tiling.
This function was adapted from:
https://www.redblobgames.com/grids/hexagons/#hex-to-pixel
- Parameters:
q (array[float]) – A NumPy array of q-coordinates for binning
r (array[float]) – A NumPy array of r-coordinates for binning
size (float) –
The size of the hexagonal tiling.
The size is defined as the distance from the center of a hexagon to the top corner for “pointytop” orientation, or from the center to a side corner for “flattop” orientation.
orientation (str) – Whether the hex tile orientation should be “pointytop” or “flattop”.
aspect_scale (float, optional) –
Scale the hexagons in the “cross” dimension.
For “pointytop” orientations, hexagons are scaled in the horizontal direction. For “flattop”, they are scaled in vertical direction.
When working with a plot with
aspect_scale != 1
, it may be useful to set this value to match the plot.
- Returns:
(array[int], array[int])
- cartesian_to_axial(x: Any, y: Any, size: float, orientation: str, aspect_scale: float = 1) tuple[Any, Any] [source]#
Map Cartesion (x,y) points to axial (q,r) coordinates of enclosing tiles.
This function was adapted from:
https://www.redblobgames.com/grids/hexagons/#pixel-to-hex
- Parameters:
x (array[float]) – A NumPy array of x-coordinates to convert
y (array[float]) – A NumPy array of y-coordinates to convert
size (float) –
The size of the hexagonal tiling.
The size is defined as the distance from the center of a hexagon to the top corner for “pointytop” orientation, or from the center to a side corner for “flattop” orientation.
orientation (str) – Whether the hex tile orientation should be “pointytop” or “flattop”.
aspect_scale (float, optional) –
Scale the hexagons in the “cross” dimension.
For “pointytop” orientations, hexagons are scaled in the horizontal direction. For “flattop”, they are scaled in vertical direction.
When working with a plot with
aspect_scale != 1
, it may be useful to set this value to match the plot.
- Returns:
(array[int], array[int])
- hexbin(x: Any, y: Any, size: float, orientation: str = 'pointytop', aspect_scale: float = 1) Any [source]#
Perform an equal-weight binning of data points into hexagonal tiles.
For more sophisticated use cases, e.g. weighted binning or scaling individual tiles proportional to some other quantity, consider using HoloViews.
- Parameters:
x (array[float]) – A NumPy array of x-coordinates for binning
y (array[float]) – A NumPy array of y-coordinates for binning
size (float) –
The size of the hexagonal tiling.
The size is defined as the distance from the center of a hexagon to the top corner for “pointytop” orientation, or from the center to a side corner for “flattop” orientation.
orientation (str, optional) – Whether the hex tile orientation should be “pointytop” or “flattop”. (default: “pointytop”)
aspect_scale (float, optional) –
Match a plot’s aspect ratio scaling.
When working with a plot with
aspect_scale != 1
, this parameter can be set to match the plot, in order to draw regular hexagons (instead of “stretched” ones).This is roughly equivalent to binning in “screen space”, and it may be better to use axis-aligned rectangular bins when plot aspect scales are not one.
- Returns:
DataFrame
The resulting DataFrame will have columns q and r that specify hexagon tile locations in axial coordinates, and a column counts that provides the count for each tile.
Warning
Hex binning only functions on linear scales, i.e. not on log plots.
bokeh.util.logconfig
#
Configure the logging system for Bokeh.
By default, logging is not configured, to allow users of Bokeh to have full
control over logging policy. However, it is useful to be able to enable
logging arbitrarily during when developing Bokeh. This can be accomplished
by setting the environment variable BOKEH_PY_LOG_LEVEL
. Valid values are,
in order of increasing severity:
debug
info
warn
error
fatal
none
The default logging level is none
.
bokeh.util.options
#
Utilities for specifying, validating, and documenting configuration options.
- class Options(kw: dict[str, Any])[source]#
Leverage the Bokeh properties type system for specifying and validating configuration options.
Subclasses of
Options
specify a set of configuration options using standard Bokeh properties:class ConnectOpts(Options): host = String(default="127.0.0.1", help="a host value") port = Int(default=5590, help="a port value")
Then a
ConnectOpts
can be created by passing a dictionary containing keys and values corresponding to the configuration options, as well as any additional keys and values. The items corresponding to the properties onConnectOpts
will be removed from the dictionary. This can be useful for functions that accept their own set of config keyword arguments in addition to some set of Bokeh model properties.
bokeh.util.paths
#
- bokehjs_path(dev: bool = False) Path [source]#
Get the location of the bokehjs source files.
By default the files in
bokeh/server/static
are used. Ifdev
isTrue
, then the files inbokehjs/build
preferred. However, if not available, then a warning is issued and the former files are used as a fallback.
- bokehjsdir(dev: bool = False) str [source]#
Get the location of the bokehjs source files.
By default the files in
bokeh/server/static
are used. Ifdev
isTrue
, then the files inbokehjs/build
preferred. However, if not available, then a warning is issued and the former files are used as a fallback.Deprecated since version 3.4.0: Use
bokehjs_path()
instead.
bokeh.util.serialization
#
Functions for helping with serialization and deserialization of Bokeh objects.
Certain NumPy array dtypes can be serialized to a binary format for performance and efficiency. The list of supported dtypes is:
np.uint16
np.float32
np.bool
np.float64
np.int32
np.int16
np.int8
np.uint32
np.uint8
- array_encoding_disabled(array: npt.NDArray[Any]) bool [source]#
Determine whether an array may be binary encoded.
The NumPy array dtypes that can be encoded are:
np.uint16
np.float32
np.bool
np.float64
np.int32
np.int16
np.int8
np.uint32
np.uint8
- Parameters:
array (np.ndarray) – the array to check
- Returns:
bool
- convert_date_to_datetime(obj: date) float [source]#
Convert a date object to a datetime
- Parameters:
obj (date) – the object to convert
- Returns:
datetime
- convert_datetime_array(array: npt.NDArray[Any]) npt.NDArray[np.floating[Any]] [source]#
Convert NumPy datetime arrays to arrays to milliseconds since epoch.
- Parameters:
array –
(obj) A NumPy array of datetime to convert
If the value passed in is not a NumPy array, it will be returned as-is.
- Returns:
array
- convert_datetime_type(obj: Any | pd.Timestamp | pd.Timedelta | dt.datetime | dt.date | dt.time | np.datetime64) float [source]#
Convert any recognized date, time, or datetime value to floating point milliseconds since epoch.
- convert_timedelta_type(obj: dt.timedelta | np.timedelta64) float [source]#
Convert any recognized timedelta value to floating point absolute milliseconds.
- is_datetime_type(obj: Any) TypeGuard[dt.time | dt.datetime | np.datetime64] [source]#
Whether an object is any date, time, or datetime type recognized by Bokeh.
- is_timedelta_type(obj: Any) TypeGuard[dt.timedelta | np.timedelta64] [source]#
Whether an object is any timedelta type recognized by Bokeh.
- make_globally_unique_css_safe_id() ID [source]#
Return a globally unique CSS-safe UUID.
Some situations, e.g. id’ing dynamically created Divs in HTML documents, always require globally unique IDs. ID generated with this function can be used in APIs like
document.querySelector("#id")
.- Returns:
str
- make_globally_unique_id() ID [source]#
Return a globally unique UUID.
Some situations, e.g. id’ing dynamically created Divs in HTML documents, always require globally unique IDs.
- Returns:
str
- make_id() ID [source]#
Return a new unique ID for a Bokeh object.
Normally this function will return simple monotonically increasing integer IDs (as strings) for identifying Bokeh objects within a Document. However, if it is desirable to have globally unique for every object, this behavior can be overridden by setting the environment variable
BOKEH_SIMPLE_IDS=no
.- Returns:
str
bokeh.util.token
#
Utilities for generating and manipulating session IDs.
A session ID would typically be associated with each browser tab viewing an application or plot. Each session has its own state separate from any other sessions hosted by the server.
- check_session_id_signature(session_id: str, secret_key: bytes | None = None, signed: bool | None = False) bool [source]#
Check the signature of a session ID, returning True if it’s valid.
The server uses this function to check whether a session ID was generated with the correct secret key. If signed sessions are disabled, this function always returns True.
- check_token_signature(token: str, secret_key: bytes | None = None, signed: bool = False) bool [source]#
Check the signature of a token and the contained signature.
The server uses this function to check whether a token and the contained session id was generated with the correct secret key. If signed sessions are disabled, this function always returns True.
- generate_jwt_token(session_id: ID, secret_key: bytes | None = None, signed: bool = False, extra_payload: TokenPayload | None = None, expiration: int = 300) str [source]#
Generates a JWT token given a session_id and additional payload.
- Parameters:
session_id (str) – The session id to add to the token
secret_key (str, optional) – Secret key (default: value of BOKEH_SECRET_KEY environment variable)
signed (bool, optional) – Whether to sign the session ID (default: value of BOKEH_SIGN_SESSIONS environment variable)
extra_payload (dict, optional) – Extra key/value pairs to include in the Bokeh session token
expiration (int, optional) – Expiration time
- Returns:
str
- generate_secret_key() str [source]#
Generate a new securely-generated secret key appropriate for SHA-256 HMAC signatures.
This key could be used to sign Bokeh server session IDs, for example.
- generate_session_id(secret_key: bytes | None = None, signed: bool = False) ID [source]#
Generate a random session ID.
Typically, each browser tab connected to a Bokeh application has its own session ID. In production deployments of a Bokeh app, session IDs should be random and unguessable - otherwise users of the app could interfere with one another.
bokeh.util.strings
#
Functions useful for string manipulations or encoding.
- append_docstring(docstring: str | None, extra: str) str | None [source]#
Safely append to docstrings.
When Python is executed with the
-OO
option, doc strings are removed and replaced the valueNone
. This function guards against appending the extra content in that case.
- format_docstring(docstring: None, *args: Any, **kwargs: Any) None [source]#
- format_docstring(docstring: str, *args: Any, **kwargs: Any) str
Safely format docstrings.
When Python is executed with the
-OO
option, doc strings are removed and replaced the valueNone
. This function guards against applying the string formatting options in that case.
- indent(text: str, n: int = 2, ch: str = ' ') str [source]#
Indent all the lines in a given block of text by a specified amount.
bokeh.util.tornado
#
Internal utils related to Tornado
bokeh.util.terminal
#
Provide utilities for formatting terminal output.
bokeh.util.version
#
Provide a version for the Bokeh library.
This module uses versioneer to manage version strings. During development, versioneer will compute a version string from the current git revision. For packaged releases based off tags, the version string is hard coded in the files packaged for distribution.
- __version__#
The full version string for this installed Bokeh library
- Functions:
- base_version:
Return the base version string, without any “dev”, “rc” or local build information appended.
- is_full_release:
Return whether the current installed version is a full release.
bokeh.util.warnings
#
Provide Bokeh-specific warning subclasses.
The primary use of these subclasses to to force them to be unconditionally displayed to users by default.
- exception BokehDeprecationWarning[source]#
A Bokeh-specific
DeprecationWarning
subclass.Used to selectively filter Bokeh deprecations for unconditional display.