Source code for bokeh.client.states
#-----------------------------------------------------------------------------
# Copyright (c) Anaconda, Inc., and Bokeh Contributors.
# All rights reserved.
#
# The full license is in the file LICENSE.txt, distributed with this software.
#-----------------------------------------------------------------------------
''' Provide a set of objects to represent different stages of a connection
to a Bokeh server.
'''
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# Boilerplate
#-----------------------------------------------------------------------------
from __future__ import annotations
import logging # isort:skip
log = logging.getLogger(__name__)
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# Imports
#-----------------------------------------------------------------------------
# Standard library imports
from abc import ABCMeta, abstractmethod
from enum import Enum, auto
from typing import TYPE_CHECKING, Any
# Bokeh imports
from ..core.types import ID
if TYPE_CHECKING:
from ..protocol.message import Message
from .connection import ClientConnection
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# Globals and constants
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__all__ = (
'CONNECTED_BEFORE_ACK',
'CONNECTED_AFTER_ACK',
'DISCONNECTED',
'ErrorReason',
'NOT_YET_CONNECTED',
'WAITING_FOR_REPLY',
)
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# General API
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# Dev API
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[docs]
class ErrorReason(Enum):
NO_ERROR = auto()
HTTP_ERROR = auto()
NETWORK_ERROR = auto()
class State(metaclass=ABCMeta):
@abstractmethod
async def run(self, connection: ClientConnection) -> None:
pass
[docs]
class NOT_YET_CONNECTED(State):
''' The ``ClientConnection`` is not yet connected.
'''
async def run(self, connection: ClientConnection) -> None:
await connection._connect_async()
[docs]
class CONNECTED_BEFORE_ACK(State):
''' The ``ClientConnection`` connected to a Bokeh server, but has not yet
received an ACK from it.
'''
async def run(self, connection: ClientConnection) -> None:
await connection._wait_for_ack()
[docs]
class CONNECTED_AFTER_ACK(State):
''' The ``ClientConnection`` connected to a Bokeh server, and has
received an ACK from it.
'''
async def run(self, connection: ClientConnection) -> None:
await connection._handle_messages()
[docs]
class DISCONNECTED(State):
''' The ``ClientConnection`` was connected to a Bokeh server, but is
now disconnected.
'''
[docs]
def __init__(self, reason: ErrorReason = ErrorReason.NO_ERROR, error_code: int | None = None, error_detail: str = "") -> None:
''' Constructs a DISCONNECT-State with given reason (``ErrorReason``
enum), error id and additional information provided as string.
'''
self._error_code = error_code
self._error_detail = error_detail
self._error_reason = reason
@property
def error_reason(self) -> ErrorReason:
''' The reason for the error encoded as an enumeration value.
'''
return self._error_reason
@property
def error_code(self) -> int | None:
''' Holds the error code, if any. None otherwise.
'''
return self._error_code
@property
def error_detail(self) -> str:
''' Holds the error message, if any. Empty string otherwise.
'''
return self._error_detail
async def run(self, connection: ClientConnection) -> None:
return
[docs]
class WAITING_FOR_REPLY(State):
''' The ``ClientConnection`` has sent a message to the Bokeh Server which
should generate a paired reply, and is waiting for the reply.
'''
_reply: Message[Any] | None
def __init__(self, reqid: ID) -> None:
self._reqid = reqid
self._reply = None
@property
def reply(self) -> Message[Any] | None:
''' The reply from the server. (``None`` until the reply arrives) '''
return self._reply
@property
def reqid(self) -> ID:
''' The request ID of the originating message. '''
return self._reqid
async def run(self, connection: ClientConnection) -> None:
message = await connection._pop_message()
if message is None:
await connection._transition_to_disconnected(DISCONNECTED(ErrorReason.NETWORK_ERROR))
elif 'reqid' in message.header and message.header['reqid'] == self.reqid:
self._reply = message
await connection._transition(CONNECTED_AFTER_ACK())
else:
await connection._next()
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# Private API
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# Code
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